The purpose of fighting is to win. There is no possible
victory in defense. The sword is more important than the shield, and skill is
more important than either. The final weapon is the brain. All else is
1. As John Steinbeck once said: Don't pick a fight with an old man. If he is too old to fight, he'll just kill you.
2. If you find yourself in a fair fight, your tactics will get you killed.
3. I carry a gun because a cop is too heavy.
4. When seconds count, the cops are just minutes away
5. A reporter did a human-interest piece on the
6. An armed man will kill an unarmed man with monotonous
7. The old sheriff was attending an awards dinner when a
lady commented on his wearing his sidearm. "Sheriff, I see you have your
pistol. Are you expecting trouble?" "No Ma'am. If I were expecting
trouble, I would have brought my rifle."
8. Beware the man who only has one gun. HE PROBABLY KNOWS
HOW TO USE IT!!!
9. The primary purpose of a side arm is to protect you until you can get to a rifle or shotgun.
I was once asked by a lady visiting if I had a gun in the house. I said I did. She said "Well I certainly hope it isn't loaded!" To which I said, of course it is loaded, can't work without bullets!"
She then asked, "Are you that afraid of some one evil coming into your house?" My reply was, "No, not at all. I am not afraid of the house catching fire either, but I have fire extinguishers around, and they are all loaded too."
USMC Rules for Gun fighting
1. Bring a gun. Preferably, bring at least two guns. Bring
all of your friends who have guns.
2. The double tap rule: Anything worth shooting is worth shooting twice. Ammo is cheap. Your life is expensive.
3. Only hits count. The only thing worse than a miss is a slow miss.
4. If your shooting stance is good, you're probably not moving fast enough or using cover correctly.
5. Move away from your attacker. Distance is your friend.
(Lateral and diagonal movement are preferred.)
6. If you can choose what to bring to a gunfight, bring a
long gun and a friend with a long gun
7. In ten years nobody will remember the details of
caliber, stance, or tactics. They will only remember who lived.
8. If you are not shooting, you should be communicating, reloading, and running.
9. Accuracy is relative; most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun.
9.5 Use a gun that works EVERY TIME.
10. Someday someone may kill you with your own gun, but he should have to beat you to death with it because it is empty.
11. Always cheat; always win. The only unfair fight is the one you lose.
12. Have a plan.
13. Have a back-up plan, because the first one won't work.
14. Use cover or concealment as much as possible.
15. Flank your adversary when possible. Protect yours.
16. Don't drop your guard.
17. Always tactical load and threat scan 360 degrees.
18. Watch their hands. Hands kill. ("In God we trust. Everyone else, keep your hands where I can see them.")
19. Decide to be aggressive ENOUGH, quickly ENOUGH.
20. The faster you finish the fight, the less shot you will get.
21. Be polite. Be professional. But, have a plan to kill everyone you meet.
22. Be courteous to everyone, friendly to no one.
23. Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.
24. Do not attend a gunfight with a handgun, the caliber of which does not start with a ".4"
Navy Rules to Gun fighting